[fofix-gcode-issuetracker] Issue 1215 in fofix: neck.vert shader incorrectly multiplies float by int
fofix at googlecode.com
fofix at googlecode.com
Sun Aug 22 19:34:57 UTC 2010
Status: New
Owner: ----
Labels: Priority-Low
New issue 1215 by wielkiegie: neck.vert shader incorrectly multiplies float
by int
http://code.google.com/p/fofix/issues/detail?id=1215
neck.vert shader multiplies 'time' by '10', but time is float and 10 is
integer. It's not critical error (it works on nvidia drivers AFAIK), but is
not valid by GLSL spec, and fails to compile on some drivers (e.g. mesa
master).
How to fix: change '10' to '10.0'.
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