[fofix-gcode-issuetracker] Issue 1215 in fofix: neck.vert shader incorrectly multiplies float by int

fofix at googlecode.com fofix at googlecode.com
Sun Aug 22 19:34:57 UTC 2010


Status: New
Owner: ----
Labels: Priority-Low

New issue 1215 by wielkiegie: neck.vert shader incorrectly multiplies float  
by int
http://code.google.com/p/fofix/issues/detail?id=1215

neck.vert shader multiplies 'time' by '10', but time is float and 10 is  
integer. It's not critical error (it works on nvidia drivers AFAIK), but is  
not valid by GLSL spec, and fails to compile on some drivers (e.g. mesa  
master).

How to fix: change '10' to '10.0'.



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